WATER
4Elemental HERO Neo Bubbleman
Archetype:
Elemental HERO
ATK:
800
DEF:
1200
View:
2580
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending an "Elemental Hero Bubbleman" you control and "Metamorphosis" in your hand to the Graveyard. This card's name is treated as "Elemental Hero Bubbleman" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.
Elemental HERO Neo Bubbleman — Power Evaluation
Final Score: 43 ± 7 · Confidence: Medium
- Intrinsic: 42 · Deck: 44 · Meta: provisional
- Primary role: Board breaker
Why it scores here
Neo Bubbleman does not reliably convert its access into value: it can only be Special Summoned by sending both an Elemental HERO Bubbleman and Metamorphosis from hand to the Graveyard, so the summon costs two cards with no return. Its one effect is a battle-only destruction at the end of the Damage Step, which punishes an attack but does nothing on its own, and no combo evidence shows it starting or finishing a board. The score is held up mainly by deck presence (18 recorded decks, mostly Heroic, with Bubbleman and Miracle Fusion as frequent partners) and by a Level 4 body with a clean generic material profile; the high-looking partner percentages reflect frequency, not power, so they add only a modest bonus.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Needs Elemental HERO Bubbleman and Metamorphosis both in hand at the same time, and Bubbleman is the only hand-side partner shown with real frequency (66.7% of decks); no searcher or route is in the evidence (verified from text, observed from deck partners). |
| Combo & Conversion | 30 | No recorded boards, so conversion is text-only: the card becomes a single body whose effect fires only when a monster attacks into it, with no shown path to a full board (inferred). |
| Resource Economy | 15 | Sends two cards from hand to the Graveyard as its summon cost and gives no card advantage or refuel in the text (verified from text). |
| Effect & Interaction | 40 | Destroys a monster that battles it at the end of the Damage Step, which is situational and only triggers if the opponent attacks into it (verified from text, inferred for how often that happens). |
| Material Utility | 50 | Level 4 WATER Warrior body, so it fits generic Level 4 material requirements; the card's name is treated as Bubbleman while face-up, which gives some name flexibility, but no material-use statistic is supplied (verified from text, inferred for material use). |
| Resilience & Flexibility | 40 | A single-spot battle effect that a negation or non-battle removal turns off, with no multi-turn or multi-zone presence in the text (inferred). |
| Deck-Building Efficiency | 55 | Single-copy use in decks (average 1.11 copies per deck), no garnet or lock text, but the two-card hand requirement makes it a restricted slot (observed from decks, inferred for the restriction). |
Calculation
Weight profile: Board breaker / Going-second profile, primary role only (no secondary blend). Intrinsic ≈ 42, Deck ≈ 44, Meta = provisional. Modifiers: Self-restriction on summon (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 4 body with a generic material profile.
- Appears in 18 recorded decks across five archetype labels, mostly Heroic, so the card has a real home.
- Its battle-destruction effect punishes attacks from the opponent's monsters.
Weaknesses
- Summon requires two cards from hand, including a named partner and Metamorphosis, so it is hard to reach on a typical opening hand.
- The effect only triggers when a monster battles it, so it does nothing on its own.
- No combo evidence shows it starting or finishing a board.
Counters / choke points
- Non-battle removal or destruction effects, which bypass the battle-only trigger (inferred).
- Opponent plays that avoid attacking into it, since the effect never fires (inferred).
- Negation of its effect, which turns off the destruction (inferred from text).
Best use
Board breaker. Decks: Heroic (Elemental HERO) builds, Miracle Fusion and Burstinatrix Elemental HERO lists. Suggested copies: 1.
Evidence & gaps
- Verified: Special Summon condition: sending an Elemental HERO Bubbleman you control and Metamorphosis from hand to the Graveyard.; Can not be Normal Summoned or Set.; Effect destroys a monster that battles it at the end of the Damage Step.; Level 4 WATER Warrior Effect Monster with 800 ATK and 1200 DEF.; Appears in 18 recorded decks, 1.11 average copies per deck.
- Observed: Heroic is the dominant archetype label (55.6% of decks).; Miracle Fusion and Burstinatrix are the most frequent partners (72.2% each).
- Inferred: Battle-only trigger means the effect has little value without an opposing attack.; Two-card hand cost makes it a restricted, non-opening summon.; Negation of the effect would turn off the destruction.
- Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) available; inclusion is from the 18-deck sample only no banlist token; assumed 3 copies (unlimited) no Metamorphosis partner stats shown in top partners, so the second summon card's frequency is unverified






